# Helicopter Repair

Any vehicle is subject to wear and tear and the helicopter is no exception. Engineers will need to repair helicopters after they endure several deathmatches, fix their holes from being shot and fill up ammunition.&#x20;

**Basic Rules:**&#x20;

* After a certain number of battles, the helicopter breaks down and needs time to recover in the hangar.
* Each helicopter has an indicator of its current resistance state and recovery time. Higher indicators mean that the helicopter can go through more games with maximum performance and that the recovery would be faster.
* The helicopter can not be used for matches while it is being fixed at the hangar.
* If necessary, you can significantly speed up the recovery time of the helicopter by paying the game currency, SkyToken.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://skybreakers-io.gitbook.io/skybreakers.io/helicopter-repair.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
